Starting the Game, a 10 step guide: (after you’ve installed and gotten past the logo screens):
1. The game does not have “levels” as with traditional role-playing games. Instead, it has skills and professions, and tons of them. The better you get at your skills (or combinations of skills), the more you are likely to tackle that Rancor successfully, or tame a Dewback, or make an experimental Blaster weapon, or whatever you want to do(swg credits).
2. After you install the game, when you create your first character you have to pick a server to play on. I think there are 15 or so now. I’m on Kauri. If you want to play together, you have to be on the same server, and you can’t jump from server to server. I also have a second character on the Kettemoor server, which I only play when the Kauri server is down. In the beginning, the servers were down often, but lately they are all up almost all the time, so I’ve only played on Kettemoor twice ever. So, please pick the Kauri server.
3. Starting Planet and City (this is actually picked later in the character creation process, but seems logical to cover it now). This is not too critical, but it is simpler to buy things from other players if you choose a more popular starting city/planet. I’m in Mos Eisley on Tatooine (you will never find a more disreputable hive….). You can easily travel between cities and planets using transports which cost just a few hundred credits.
4. When setting up your character for the first time, you choose race and starting profession (star war galaxies credits).
Here are the general descriptions:
* Human – Average at all skills.
* Wookie- Stronger, has special attacks, special armor, but cannot speak all languages which can be a big limitation in some situations.
* Twi’Lek- Tentical-heads. Makes good artisan, medic or entertainer type. Bad at melee (hand-to-hand fighting).
* Trandoshan- Lizard-like, has regeneration, good for physical stuff like brawling (melee), but can’t wear certain armor types.
* Zabrak- horned humans (like Darth Maul), makes a good scout-type.You can buy swg credits.
* Rodian- Agressive Greedo-types. Makes good hunters. Not welcome in some areas.
* Mon Calamari- Fish-guys, like General Ak-bar. Good artisan or entertainer, bad at melee.
* Bothan- Short furry dudes (no, not hobbits). Average skills, good at communication and spying.














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